Azul

Azul

Buy "Azul"

Premise
Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles.

The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles.

As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

Number of players: 2-4

How the game works
In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.


A lot of planning ahead needs to be involved as you have to strategically decide which tiles to collect and knowning when losing points is worth it for your gameplan.


There is a learning curve but once you get through a round, it becomes more fun as you also learn to read the other players at the table and work a strategy around them as you fight over the same pool of resources.